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▍ OptiTUIO Calibration Manual

Application Integration

Guidelines for configuring receiver applications, including Unreal Engine mouse and touch event mappings.

Version: 20251014_V1-5-0_Beta_4
Last Updated: 20th June 2026

Application Specific Setup

Once OptiTUIO™ is translating LiDAR coordinates, you must configure your application to listen for these inputs. Below is the setup guide for common development environments:


Unreal Engine Integration

In Unreal Engine, developers can receive tracking inputs via either Mouse emulation or Windows Touch emulation:

  • Mouse Control:
  • Set OptiTUIO™ output mode to Mouse.
  • Within your Unreal blueprints or C++ scripts, handle movements using standard Mouse Button Events (such as Left Mouse Button down/up and cursor coordinate changes).
  • Windows Touch Control:
  • Set OptiTUIO™ output mode to Windows Touch.
  • Within your Unreal project, activate touch support.
  • Listen for native Touch Events (such as Touch 1 ... Touch X index states, and the InputTouch event node). This allows processing of multi-point inputs simultaneously.
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